Those Crazy Japanese ...

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I love the Japanese, they have this wonderful ability to produce the extraordinary from something that should be quite mundane - a case in point, my favourite videogame EVER, Katamari Damacy.

Short description: Roll a big ball-shaped magnet around and pick things up with it.

Long Description: The King of the Cosmos has lost all of the stars from the sky so he tasks a tiny robot prince to roll his Katamari (magnetic ball) around, collecting everything from paperclips to cars and houses in order to build up bundles of stuff big enough to replace the stars.

Or at least I *think* that's what it's all about as I've only ever played the game in Japanese and I don't speak the language!!

God only knows where the game's creator got the idea from, and when you see it in action it's a very strange looking thing indeed - a very retro 3d look and nothing like the photo-realism of PGR on the XBox 360 but it's so damned addictive it's frightening.

I first got my hands on it when a my good German chum Herr Schleuss brought in over for a GeekWeekend(tm) and I've raved about it ever since.

Anyways, at the beginning of February the new version We Love Katamari was released in the UK and I set off to purchase a copy, sadly, it seems the High Street retailers aren't stocking it, my local Game store got one copy in and it went straight away - since then they haven't had any more. It's a crying shame as the game is a total winner, so if you get the chance and you own a PS2 look out for it and grab it wherever you can. PSP owners can check out the mobile version in August, unless you order it from American or Canadian sources who should have it next month.

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This page contains a single entry by crussell published on February 18, 2006 5:12 AM.

Reading the manual doesn't always help ... was the previous entry in this blog.

Animation works starts (almost) ... is the next entry in this blog.

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